An exploration of different ways to inhabit virtual environments using Unreal Engine. In this project I used the peel 3D scanner to 3D scan personal items and objects, and scatter them around the digital space I modeled in Autodesk Maya, then assembled and lit in Unreal Engine. I used Quixel Megascans for the floor and walls textures. After scanning each item, I cleaned and retopologized it in Mudbox. My goal was to explore the process of making personal connections to virtual spaces by incorporating items from a physical world and exploring these environments' potential as digital storage and gathering spaces. This project helped me improve my understanding of Unreal interior lighting and I also further developed my 3D scanning and retopology skills and workflow.
Demo video: https://youtu.be/LJu4GKpDC_E
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/3f5bbca7-6632-4c5a-aba0-c8d104ea7589_rw_1920.png?h=26030dcd76df11de77afd6621558d9a9)
Preview of the environment using only the lighting data in Unreal Engine:
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/6ee37ebb-2586-460b-a81b-254305f53ed2_rw_1920.png?h=fbeae2d459e2da9b27d586ac1e818729)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/7be2fe07-2940-4e21-a2af-9dd740ff4c08_rw_1920.png?h=20383ac617a3eb657f6a5ea4fad4f98c)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/7e2c7ebc-dc81-41be-a4e2-28c1e1d19a92_rw_1200.png?h=4cd38660f1811efefcf4c6a702846936)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/022d0846-0e2d-463b-afac-c6d659f60dd4_rw_1920.png?h=89416f9a8b0aa29967bbcfbe7a3b01a4)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/889a1afe-9f2f-4fcf-bba5-5269faa09b35_rw_1920.png?h=ce966ca31095ca559675f68a0b3b4a06)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/282d0974-b155-4635-964a-cd353bca43ee_rw_1920.png?h=b463bb1fbf5d08a9246d9b7f45d6d48e)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/5564b09b-4b42-4d83-8832-61cffc060213_rw_1920.png?h=25e0d0f743481e1c3df56734051be7fb)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/14ce5752-d707-46ab-9363-5cfc2bdbf1d7_rw_1920.png?h=b33b0ff9a8b95eb1c10758426d84416c)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/b5a95ebe-0253-4336-90ea-a168e1e32343_rw_1920.png?h=d2bd460c64a80910ec038f8fed4b2684)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/480ffa1d-7553-4fad-8ec8-1dbaae4d8f80_rw_1920.png?h=a5c6bf24d884a90b8f236bcdb8e64063)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/bd8c3597-87ad-4459-9fcd-59f20e04e3c7_rw_1920.png?h=39a63fe259ed7d21edc80ac04534e900)
3D scanned objects and their textures captured using the peel 3D scanner (before retopology and cleanup in Mudbox and Maya):
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/d658e00e-0696-4d6c-8471-1a25421f09e0_rw_3840.png?h=730f41987dc147d637d28a8d9c01318f)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/6903bacb-c313-4b98-8987-1ad23f11958c_rw_3840.png?h=69c0724af4b43dcb8a95117a4e17b69d)