Arcade cabinet modeled in Maya, textured in Substance Painter, and rendered in V-Ray.
It is based on one of my favorite games as a child, Hugo by Silverrock Productions (ITE).
Outcomes: Experimentation with painted textures & normal maps and prop 3D modeling
It is based on one of my favorite games as a child, Hugo by Silverrock Productions (ITE).
Outcomes: Experimentation with painted textures & normal maps and prop 3D modeling
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/8df73888-3457-489b-a19e-6981c622b883_rw_1200.gif?h=2f7e21678c2e79ad2144900021eb7c5c)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/6c71737b-adb9-4028-afc4-c236a7682f4b_rw_1920.png?h=b4b17ef285758ef94d484c20ef51d2ed)
![](https://cdn.myportfolio.com/dbeb387d9ff3b46930e23cc75587e65c/d4db44cf-a600-4740-9190-5e9a4d036caa_rw_1920.png?h=2c98bbe13978d2caf2242fac3a51c7f2)