This project was my first experimentation with creating web-based augmented reality (AR) in A-Frame and Glitch. I am interested in the intersection between the virtual and the physical worlds and the benefits this convergence can have for the sustainability of experiences. I created this abstract 3D shape using Maya and Cinema 4D as a starting point for my AR piece, and I also added some spheres created and animated in A-Frame using HTML, in order to add more interactivity to the environment. I decided to make web-based AR because of its accessibility compared to some other app-based options, as users can access this scene and experience it in their own surroundings using a URL link generated by Glitch. After placing the scene into their physical space, the users can move around the objects and look at them closer by walking towards them.